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Home » Hacking News » Blizzard wins against game hacking

Blizzard wins against game hacking

by Nikola Strahija on September 7th, 2005 A St. Louis court has ruled that computer programmers do not have the right to reverse-engineer Blizzard Entertainment's video games to improve their playability.

The Court of Appeals in St. Louis ruled that federal law, specifically, the Digital Millennium Copyright Act, forbids players from altering Blizzard games to link with servers other than the company's official site.
Affected games published by Blizzard, include titles in its "Diablo," "Starcraft" and "Warcraft" lines.

The defendants in the case, Ross Combs and Rob Crittenden, reverse-engineered the Blizzard protocol using tools like "tcpdump" to listen to the software's communications with a game server. Eventually, their "bnetd" project let Blizzard games connect with unofficial servers, yielding benefits like faster response times.

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